QUAKE LEVEL DESIGN PROJECT
ROLE
Level Designer
DESCRIPTION
This project was something I worked on for around 2 weeks in the summer of 2024. My main goal for this project was to learn some new Level Design software to practice with and after finding Trenchbroom I felt I had to give it a go. Throughout the project I'd done a tiny bit of concepting for the level, followed by a written level plan that detailed my goals for the level. Finally in construction I utilised online resources to learn the software and construct the fully playable level!
Overall i'm very pleased with this project as after a short break from designing levels it felt great to get back into the swing of things whilst also learning a new piece of software.
YEAR
2024
GENRE
First-person shooter
SOFTWARE
Trenchbroom











